Gamification for Employee Engagement & Learning | GFoundry

Gamification for Employee Engagement and Learning This category brings together articles on how organisations apply gamification — game-like mechanics such as missions, badges, points, levels, leaderboards, narratives and rewards — to drive behaviours that matter: engagement, learning, performance, recognition, communication and well-being. Done well, gamification is not entertainment. It is behavioural design grounded in motivation theory, used to make positive habits visible, make progress tangible and make recognition routine. Done poorly, it creates toxic competition or shallow incentives that fade quickly. You will find practical examples, frameworks, comparisons of platforms, benchmarks and case studies of gamification applied across the employee lifecycle: onboarding, learning journeys, OKRs, internal communications, recognition programmes, sales activation and culture campaigns. GFoundry was built with gamification at its core. Every module — learning, feedback, recognition, OKRs, communications, communities — can use configurable mechanics, complemented by AI that personalises journeys and recommends the right challenge at the right time for each employee.
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Stay Closer: Performance Evaluation, Onboarding, Learning & Talent Management
The choice fell on GFoundry and followed the design of the model best suited to the reality of Closer, ie, starting from the matrix platform created by GFoundry, was made the customization to the specific interest of Closer, namely through the co-creation made in several modules.
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Talent management at Cork Supply: a strong commitment to innovation
Fátima Gonçalves (People & Int. Communication Director at Cork Supply) and Joana Castro (People & Communication) tell us in this interview their vision for the area they lead and the results they are reaping by standing up for what they believe in and therefore invest in: people and their happiness at work.
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